


The Dwarf side will also be getting Rangers (Ranged/melee, fast, Vanguard Deployment, can Stalk), expert crossbowmen whose elite version is Bugman’s Rangers (like normal Rangers, but better and with more alcohol). These guys can “call upon the power of runes to invigorate friendly units and hinder their foes” and, most importantly, can ride an Anvil of Doom at level 6 onwards. Over on the Dwarf side, The King and the Warlord will introduce Runelords to Total War: Warhammer. Skarsnik will start at Karak Azgaraz, where he’s been squig hunting. Karak Eight Peaks itself sounds like the only source of Orc recruitment for him. Greenskin armies also get the razor knife-wielding Nasty Skulkers sneaky armour-piercing lads.Īs Legendary Lord of the Crooked Moon gobline tribe, Skarsnik gets a bunch of goblin upkeep bonuses and can predominately only hire goblin units. The new Night Goblin War Boss (“unlock unique skills which enhance the capabilities of Goblin, Night Goblin and Squig units, and imbue their entire army with poison attacks”) can also ride a squig from level 12 onwards. With the DLC you’ll be able to raise Squig Herds (War beasts, Anti-infantry, Vanguard Deployment) and Night Goblin Squig Hoppers (Cavalry, anti-infantry, Vanguard Deployment, Poison Attacks – yes, these are goblins riding squigs). For the Greenskins, the big additions are the excellent, rotund maws known as cave squigs.

The structure and contents are similar to The Grim and the Grave, with the further addition of new units, new heroes, and a bunch of Regiments of Renown to hire. It’s using the characters of Karak Eight Peaks as its theme, which means Skarsnik (and Gobbla!) as a new Legendary Lord choice for the Gobbos and Belegar Ironhammer for the Dwarfs. As the hints of the past couple of days have been heavily indicating, today’s announcement of The King and the Warlord DLC ‘Lords Pack’ for Total War: Warhammer boosts the Greenskins and Dwarfs.
